![swtor large floor generator swtor large floor generator](http://www.swtor-life.com/wp-content/uploads/2012/02/RPXPMJ_24.jpg)
Once the stacks start becoming an issue again, click the second flower.
![swtor large floor generator swtor large floor generator](http://dulfy.net/wp-content/uploads/2018/11/fallout-76-workshops-guide-slider.jpg)
Once the flower buff expires, move Red toward the second flower, stopping about half way (in the narrowing) to point the jet and pool into the wall or back down the path you just came from (the group having run ahead). If the timing seems to favor the Jet soon after the pool (rare), you can wait until after Jet instead to give yourself more time to reposition the boss Have the tank keep the boss aimed away (while stayin in the circle), in case Red casts Jet. It is best to time the flower click just after a pool cast to avoid dropping the large AoE over it, and be sure it is placed far enough away to not cover the circle.
![swtor large floor generator swtor large floor generator](http://www.rarityguide.com/articles/content_images/1/swtor/generatorproblemsswtor.jpg)
You can play with stack count to conform to your healers’ ability, though note that there are only two flowers you can use before you’ll complicate the fight with adds You can cleanse at higher stacks, depending on healers, but know that you will be stuck with 1-2 stacks instead of cleansing to 0 if people aren’t in the circle when the flower is clicked (to get the first tick) or if the flower is clicked above 15 stacks. When the raid stacks hit 10-12, have someone click the flower and have everyone stand in the ring until it expires to remove all 12 stacks. The boss will not move during the pool cast or the jet channel, so the tank jumps out and away (usually sideways) as soon as the tank sees the Jet channel. The tank baits the Pool away from the group, starts moving to a new spot as soon as the cast begins. Though a tank swap is suggested, it can be single-tanked, especially if you have a DwT able to hold Red for a short time to reset the tank’s Festering Wound stacks, or healed through with strong healers and good DCD usage.
![swtor large floor generator swtor large floor generator](http://craziestgadgets.com/wp-content/uploads/2014/01/six-foot-star-wars-lamp.jpg)
The add-spawn cutoff is indicated by the red area on the screenshot below, and can be identified in-game by four flanking purple palm-like trees just past the first sharp bend.Īim Red away from the group, which should be sitting fairly close to the flower. The simplest strategy for HM involves keeping Red north of the tree line that spawns the the adds, while juggling the raid stacks and tank stacks. Leaving the circle early/not being in it when it activates will reduce the number of applications, meaning players will not be able to get rid of their stacks. The application of this buff is what cuts the stacks in half (rounding down), and the circle places this 4x, meaning a flower can clear a maximum of 15 stacks (though I would NOT suggest letting them get that high). This buff prevents players from gaining any stacks for its duration (45sec). The circle applies the Phosphilapse Corona buff to all players inside it. Note during the fight these flowers gain a blue glow, just like other clickables in SWTOR. These stacks can be halved by popping a flower and standing in the resulting circle continues to cut the stacks in half. Red Venom Cloud is a raid-wide debuff that Red emits as long as he’s alive, and it stacks on all players. When the stacks fall off, they explode dealing damage to the tank.ĮFFECT: Deadly cloud of venom that afflicts all enemies within a 1 kilometer radius every 5 seconds. Tank swaps allow these stacks to fall off, taking the pressure off healers. When this effect expires the pustules will explode dealing damage for each stack.įestering Wound is a stacking debuff applied to tanks (or anyone, reducing heals received by 1% per stack. Once placed, it will not move for the duration.ĮFFECT: Reduces incoming healing by 1% per charge. The tank should aim it away from the group. In Veteran Mode it can no longer be interrupted.Īcidic Jet is a forward-facing cone that does damage to anyone caught in it. The caustic digestive juices of the beast begins to melt your flesh. TYPE: Elemental Conal 6s Channel 13m rangeĮFFECT: Periodically dealing elemental damage to all targets in a forward cone. The tank should bait it away from the group, then move out of it as the cast goes out. It does no damage but lowers your damage output, defense, and healing taken. Hydrochloric Pool throws a large, red dome at the end of the channel, centered around where the tank (player with aggro) was when the cast started. In Veteran Mode it can no longer be interrupted. EFFECT: Reduces outgoing damage, healing done, and defense By 30%.ĪoE placed on primary target.